![]() ![]() ![]() Cockpit During Flight (Fourth Checkbox) ii. Graphical Display in 'Data-See' Tab (Third Checkbox) dd. Disk File 'Data.txt' (Second Checkbox) cc. The Instructor Operator Station (IOS) Box b. Artificial Intelligence (AI) Demo Flight VIII. Controlling Instruments and Avionics with the Mouse A. Using the Mouse Instead of a Joystick VI. Setting Screen Resolution for Best Performance v. Changing Texture Resolution for Best Performance iv. Modifying Visibility and Cloud Rendering iii. Setting up X-Plane to Achieve the Best Results i. Do Any Scenery Loads in the Background iii. Use Pixel Shaders for Amazing Fog and Water Effects a. Draw Forest Fires and Balloons in Warm Weather xi. Draw Hi-Res Planet Textures from Orbit x. Draw IOS on Second Monitor on Same Video Card C. Set Color Depth and Monitor Resolution on X-Plane Startup iii. Frame Rate and the Quality of Flight Simulation B. Controlling Joystick Sensitivity and Aircraft Stability i. Joystick Configuration and Calibration A. Compatibility with Earlier Versions of Scenery, Models, and Plug-Ins IX. Updating to a Newer Version of X-Plane A. Special Considerations for Windows Vista and 7 Users B. Special Considerations for Windows XP Users ii. Display Requirements and System Architecture IV. 2ģ Table of Contents Click a chapter or section heading to go directly to that page. Alternatively, the PDF s bookmarks can be used to navigate quickly through the manual. The Table of Contents is also cross-referenced click on the section you're looking for to travel there instantly. These will generally be in the form of a dark gray page number for instance, Chapter 4 is on page 54 (clicking the number there will go directly to page 53). 2 X-Plane Operation Manual About This Copy of the Manual This is revision 9.61 of the manual to the desktop and professional versions of X-Plane, last updated on November 13, Using This Manual Throughout the manual, there will be cross-references to other parts of the manual.
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